Do we really need him? This is what Digital Foundry – thinks

Do we really need him?  This is what Digital Foundry – thinks

digital foundry He released a new video, in which Richard Leadbetter discusses potential upgrades for PS5 and Xbox Series X, which for the sake of convenience from now on we’ll call PS5 Pro and Xbox Series Nextand if, given current market conditions and technological progress, it is really necessary or even It is reasonable to understand. Legitimate doubts, given that, as we will soon see, the negative points of consoles of the middle generation are by no means neglected.

One of the doubts raised by Digital Foundry is that we are almost two years away from the launch of PS5 and Xbox Series X | S e The ‘real next generation’ is yet to comeBecause we’re still in the midst of a generational shift. In this case, Leadbetter is referring not only to developing titles exclusively for existing consoles, but also to using advanced technologies, such as those shown in the Matrix demo created with Unreal Engine 5. The question from Digital Foundry It’s a project: if not PS5 and Xbox Series X squeezed yet, so what’s the point of making a PS5 Pro or Xbox Series Next in a year or two?

Another of the issues addressed by Leadbetter is which one Goal Any mid-generation upgrades for Sony and Microsoft consoles can be requested. Leadbetter explains that the PS4 Pro and Xbox One X were launched in response to the growing popularity of 4K displays, thus meeting the specific needs of a segment of the market. The same conditions may not exist in this generation, as 8K TVs are struggling to establish themselves, and who knows if they will ever succeed. In this sense, promising only higher performance may not be enough to penetrate the mass market. It also lacks the technologies to perform a major hardware leap.

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Leadbetter also mentions the issue with production costs. In the Digital Foundry video, it is explained how in previous generations these things have been greatly reduced over time. For example, in the case of the Xbox 360, production costs from launch to end-of-life were reduced by about three-quarters. But for the PS5 and Xbox Series X, things may be very different, with costs not dropping at the same pace, and so it may be impossible to sustain the launch of a more powerful model (or require an off-market price, we add). . Additionally, Leadbetter remembers that the success of the Nintendo Switch and Xbox Series S proves that power isn’t everything.

Leadbetter’s last point is related to the current point global economic situationwith inflation rising while console prices remain flat (as opposed to GPUs), which means Sony and Microsoft are making less profit per PS5 and Xbox Series X unit sold and this situation could be worse with hardware upgrades.

what do you think? Do you think the PS5 Pro and Xbox Series Next will arrive sooner or later despite the potential issues listed on Digital Foundry? Let us know in the comments.

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