Former Blizzard Jason Hall, now an indie developer, revealed a really interesting fact: the entire game Starcraft 2: Wings of Freedom It made Blizzard’s money less than A.’s horse to World of Warcraft Sold for $15.
Hall told a tale that may ring true for many depressingThis was in a video clip he posted on his YouTube channel. Pirate programsWhere he talked about his work within Blizzard.
Hall worked on StarCraft 2: Wings of Liberty for two years, but the game’s sales generated less than WoW’s horse sales. It’s a shame he didn’t mention which horse it was, although it wasn’t too difficult to get there.
StarCraft 2: Wings of Liberty was released on July 27, 2010, the same year as StarCraft 2: Wings of Liberty. Heavenly horse, which was added to the game in April 2010, was very popular in WoW. It must be said that the price of the horse is $25, not $15, and we must add that it has generated a great deal of controversy in the gaming community. Regardless, within three hours of launch, Celestial Seed had a waiting list of 140,000 players, generating millions of dollars in revenue.
Hall also twisted the knife: “This is the whole meme guys. Wondering what these companies are using Microtransactions? Because they keep buying all this crap.”
Whatever the case, StarCraft 2: Wings of Liberty sold 1.5 million copies in its first two days, and surpassed 6 million at the end of 2012. Blizzard has never revealed the game’s total revenue, but what is certain is that the series has been shelved for years. He is clearly the wrong horse to bet on.
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