A short video clip is circulating on Twitter starfieldwhich displays what is referred to as “most Big bunch of potatoes “Galaxy” (definition to be verified) which also serves to understand the potential of Manage things in the game Bethesda.
As we’ve known for some time, in fact being a defining feature of games developed on Bethesda’s Creation Engine, the objects that can be interacted with in Starfield can be moved and positioned using the system. Location history Where they are at all times.
This means that despite the vastness of the game’s simulated universe, the system remembers where the only object was placed, allowing for special situations.
Starfield potatoes and physics
When the title was still in development, Bethesda themselves had teased about the possibility of collecting a large amount of items in specific locations when producer Jamie Mallory proudly showed it off. A stack of sandwiches collected in his space raids. This has also sparked a craze for the sandwich in question, which appears to come complete with an official recipe.
Now that the game is out and available, we’re expecting to see some crazy new implementations of the feature, starting with this adorable batch of potatoes: Reddit user “Moozipan” has put together an adorable mountain of the respective tubers inside a room in your house. Ship, explaining how item management works in Starfield and also how items are subject to Physics simulation Quite convincing, as also evidenced by a comment by John Linneman from Digital Foundry.
“Unable to type with boxing gloves on. Freelance organizer. Avid analyst. Friendly troublemaker. Bacon junkie.”