How is it going Skull and bones? It's hard to say without access to official data, but a new rumor collected by Insider Gaming, the site run by Tom Henderson, speaks of… Less than a million players Generally for “AAAA” by Ubisoft, which will also include numbers made by Free trial Eight hours provided by Ubisoft.
More precisely, Skull and Bones would have been played by 850,000 players, with players remaining in the servers who would certainly be participated by players.expertiseSince they will be playing for an average of three to four hours a day. It is currently impossible to know how many free trial players will convert to paid players. We'll likely learn more from Ubisoft's next financial report, which should arrive in May 2024.
Cooler
One of the main factors that keeps players away is Entry price $70, and was criticized externally and internally in the company. “We all know this is a game that costs $30 to $40 at most, but we have no control over those aspects.” said one employee who worked on the project.
It must be said that the development of Skull and Bones seems to have been very expensive, considering that we are talking about a total of $200 million. It looks like Ubisoft is trying to catch up as much as possible, although the nature of the live service will require more players to operate.
If you want to learn more, read our review of Skull and Bones.
“Unable to type with boxing gloves on. Freelance organizer. Avid analyst. Friendly troublemaker. Bacon junkie.”