Digital Foundry video talks about ray tracing at 4K and 60fps on Xbox Series X – Nerd4.life

Digital Foundry video talks about ray tracing at 4K and 60fps on Xbox Series X – Nerd4.life

Digital Foundry has released a file Video Analysis dedicated to Forza Motorsportthe new Turn 10 racing game we’ve seen in action during Xbox & Bethesda Showcase 2022, with a particular focus on the promise of getting 4K, 60fps, real-time ray tracing On the Xbox Series X, it’s a tough target even for high-end PCs.

According to a Digital Foundry analysis on the latest trailer introduced (shot on PC but “also tested on Xbox Series X for the same visual quality” according to Microsoft), Turn 10 with Forza Motorsport appears to have used more aliasing technology. “Cheap” to reduce performance. In the same way, even resolutions won’t look 4K-centric, with pixel counting tech enthusiasts shooting in some scenes. 1080p and 4K in others. According to the video analysis, there are also signs of image reconstruction, variable rate shading and possibly even temporary anti-aliasing.

For Digital Foundry, all of these metrics “make 4K and 60 fps a realistic goalbut maybe the asterisk should be next to “4K”, since the resolution seems to be dynamic.

Digital Foundry also states that Forza Motorsport delivers other important news on the graphics side. First of all, we find the dynamic system correlated with time, which would have been impossible on older generation consoles due to its effect on performance. In addition, a great deal of attention to detail has been observed on the track, as there are now more spectators, trees and 3D trees with individual branches and custom shadows, all computed in real time.

Forza Motorsport is expected to appear on Xbox Series X | S and PC in the spring of 2023. Speaking of ray tracing, Turn 10’s creative director promised it would always be active during races and not just in replays.

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