The Path of Exile Becomes an Animal Crossing with the Settlers of Kalgore

The Path of Exile Becomes an Animal Crossing with the Settlers of Kalgore

While waiting for the second part, the team at Grind Gear Games has begun to experiment with the first chapter by offering an expansion that challenges the game’s boundaries.

Path of Exile continues to receive a lot of content in anticipation of the sequel.

The Road to Exile

Path of Exile 2 is one of the most anticipated games by action RPG fans and developers Grinding Gear Games have promised to work on getting it into the hands of players as soon as possible, after announcing the recent delay. Due to the arrival of the sequel, The path of exile becomes a land not only for experimentation. For second systems and technologies, but also in a testing ground to see what happens if we give room to unconventional developer ideas.

with Kalgoor settlersIn the new Challenge League coming to Path of Exile, players will take control of a port city, Kingsmartch, to help establish it and develop the trade routes that, in the sequel, have made this place the nerve center of Wraeclast, the continent on which the game is set. “We’re laying the groundwork for Path of Exile 2,” Path of Exile producer Chris Wilson told us. “Kingsmartch will be a key location in Chapter 4 of the new game’s campaign, and now we’re using Chapter 1 to create a kind of prologue for the sequel’s narrative and lore.”

Kingsmartch will primarily be a port city, so the beating heart of the Kalguur settlers will be trade exchanges not only with the other ports of Wraeclast, but also with the new continent of Kalguur whose emissaries have arrived to build a beachhead with the help of the player. But where there is trade, there is also piracy: which is why the main enemies of this new league are the pirates.

How will the settlers of Kalgore work?

“One of the things that takes up the most time in Path of Exile is creating the artwork,” Wilson explained to us, “and with the relatively short cycles in the first chapter, there’s not always the possibility of creating a lot of new assets between one and the next. The league and the upcoming Path of Exile 2, however, Mountains of new artwork In the making, we went to them and borrowed 0.1% of what they made so we could create our new league and tell the story of what players would face in the sequel.”

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In Kingsmartch, you'll have to grow enough food to keep the entire city happy.
In Kingsmartch, you’ll have to grow enough food to keep the entire city happy.

In fact, Kingsmarch will be nothing more than a tavern when you first visit. By talking to the various residents and farming endless gold, you will be able to construct buildings, start a foundry, cultivate fields, and Establish business relationships With the rest of the continent. For this reason, Settlers of Kalguur will be the first Path of Exile 2 addition with real-time mechanics – a bold choice on the part of the developers.

As you explore and destroy enemies around your city, you will come across deposits of materials that need to be mined. However, to do this, you will need workers to hire, pay, and protect. In the tavern, you can choose from a variety of characters seeking wealth and recruit them not only to be miners, but also to farm fields, work as sailors on your ships, and many other tasks. Each of these characters has some Unique Features and SpecialtiesSo, you’ll have to choose carefully who you entrust with the jobs. Each task that workers are assigned to takes time, however, and it will pass even when you’re offline. “Real-time mechanics are something we’ve always avoided because they have a very strong MMO feel, they’re tied to daily rewards, weekly rewards, and all this semantic realm. Now, however, we think we’ve found the right fit to give them a non-oppressive feel in Path of Exile.”

From Kingsmartch Port you can sail your ships to trade with Wreaclast and Kalguur.
From Kingsmartch Port you can sail your ships to trade with Wreaclast and Kalguur.

Shipments, which will be the main source of new and very powerful equipment, will actually have a risk factor associated with them depending on what goods you want to send to which port. The higher the risk, the more likely it is that pirate baron Capture your ship. At this point, “you can choose to pay the ransom and face the Baron (who will be one of three unique bosses in this league) and receive the rewards of combat, or leave the cargo and men in the waves. After all, they knew what they were setting out for, didn’t they?” Wilson was careful to be specific. Each port will have different rewards and risks, and it will be up to players to decide what is worth risking their gold and crew for.

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Asynchronous Trading Access to Path of Exile

This new Challenge League will be fully integrated. On the accumulation and spending of gold Which can be obtained from any game activity, but especially from the maps (procedurally generated levels) of this league. With gold you pay men, build buildings (with the extracted minerals), improve crops and pay a new blacksmith who is able to put the most powerful gems into the best things.

Before you can mine materials, you'll have to clear the mining sites from the many monsters that infest them.
Before you can mine materials, you’ll have to clear the mining sites from the many monsters that infest them.

“What rules everything in this league is gold, the accumulation of which is almost Fits playtimeA good player will have more access to gold, and will therefore grind and earn more in their city. However, those with less gold will not have less fun, they will just have a city that works a little less efficiently. Our goal is to reward those who play efficiently and experience together what is possible in Path of Exile.”

The very commercial structure of this association was the driving force behind the inclusion of a new function that the developers consider indispensable: “Given how frustrating it is for us to search for currency exchange on our website and given that there are many users who do not know exactly what they are doing, we decided to include Asynchronous trading “On the road to exile,” Wesson told us.

Here's what the asynchronous trading screen coming to Path of Exile with Settlers of Kalguur will look like
Here’s what the asynchronous trading screen coming to Path of Exile with Settlers of Kalguur will look like

The way it works is simple, someone who has a resource and wants another resource goes to talk to a character who presents an interface where, for example, someone who has 10 Chaos Orbs and wants some Orbs to fuse clicks “I want” and selects Fusion Orbs, then clicks “Offer” and selects Chaos Orbs. Then it’s a matter of the exchange rate (how much of one price for how much of the other) and when someone chooses the same price (or a cheaper price) The request is executed automatically.The players do not see each other, do not speak to each other and the exchange can be instantaneous depending on the terms they are willing to accept.

balance and rework

Coming with the Settlers of Kalgor will be one of the biggest balance patches in Path of Exile history. In addition to a complete rework of the Gladiator class, there is, in fact, an adjustment to endgame progression and a complete revolution in melee combat. Everything will changeAnd multipliers, synergies, combos, and area effects: they change so much that Wilson himself told us: “We couldn’t even cover half of the most important things in our immediate plan, I advise all players to read the patch notes and don’t know how many buildings will survive this.”

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A quick look at what Gladiator will look like after the massive rework coming in the next update.
A quick look at what Gladiator will look like after the massive rework coming in the next update.

However, a change of this magnitude is bound to anger some users and we can’t help but do so. Ask the producer what all the fuss is about.“We have a limited amount of time and resources to devote to Path of Exile, and I intend to use all of that, no matter what,” he told us. “I don’t want to come out with a good enough addition, but with new content and balances that bring out the best in what we have to offer. That’s why there’s so much new and changed. Everything we’ve changed has been internal or internal and thanks to community feedback, it needed to be addressed, which is why we’ve worked so hard and brought it home.”

Grinding Gear Games is using Path of Exile’s remaining time in the spotlight in the best possible way: as a hotbed for experimenting with ideas that previously wouldn’t have dared to see the light of day. With Settlers of Kalguur, the game will get incredibly similar management elements to those in Animal Crossing, including workers, merchants, currencies, houses to build, and even ransoms to pay. All while implementing real-time gameplay to see if the formula works for the game. There are plenty of reasons to keep believing in the project, and we’ll have to see if the developers’ gamble pays off or if the authors have bitten off more than they can chew.

certainty

  • All-new real-time gameplay
  • Promising economic and commercial system
  • Potentially revolutionary asynchronous trading

doubts

  • These radical changes may conflict with the game’s identity.
  • Lots of balancing and rewriting that raises a lot of questions.

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